Course curriculum

  1. 01
    • Welcome to the course

    • Sourcing 3D assets

    • The Model - Viewer editor

  2. 02
    • A steam-punk camera

    • Adding AR to the steam-punk camera

    • An animated character

    • Controlling the view angle with camera orbit

    • Hotspots

    • A shop kiosk example with AR

    • A Twitter card

  3. 03
    • Blender basics

    • Blender texturing tutorial

    • Blender Animation

  4. 04
    • Loading

    • AR

    • Staging and Cameras

    • Hotspots

    • Lighting and Skybox

    • Animation

    • Scene Graph

  5. 05
    • Summary