Course curriculum

  1. 01
    • What are you going to learn

    • Setting up a simple web server

    • 3

    • 4

    • QUIZ

  2. 02
    • Finding environment assets to use in your game

    • Using Mixamo characters and animations

    • An overview of Blender

    • 3D formats

    • Editing your assets

  3. 03
    • Creating a Preloader

    • The THREE.js Animation system

    • Using the FBXLoader class

    • ThreeJs Resources

  4. 04
    • Creating an onscreen joystick

    • Switching animations dynamically

    • QUIZ

  5. 05
    • Changing camera angle

    • Chang

    • Loading the environment

    • Creating a simplified version of your environment

    • QUIZ

  6. 06
    • Using proximity testing for custom actions

    • Adding cut scenes

    • Adding custom animations using a Tween class

  7. 07
    • The SFX class

    • Adjust volume using proximity

  8. 08
    • Creating a NavMesh

    • Using a NavMesh

    • Pathfinder Resources

  9. 09
    • What you've learned

    • More ideas for THREE.js games