Course curriculum

  1. 01
    • Welcome to the course

    • Introduction

    • Setting up a Web Server

    • 3D Basics

    • How to get your assets

    • Using Blender

    • Test your Knowledge

    • Resource file

  2. 02
    • The THREE.js website

    • Your First 3D class

    • The FBXLoader class

    • Test your knowledge

  3. 03
    • The CANNON.js website

    • CANNON.js basics

    • More about rigid bodies

    • Test your Knowledge

    • Debugging your physics

  4. 04
    • Creating a CANNON.RaycastVehicle

    • Adding wheels

    • Using the JoyStick class to control your vehicle

    • Limitations for colliders

    • Test your Knowledge

  5. 05
    • Sizing your assets

    • Adding colliders

    • Loading your assets

    • Converting the colliders to Cannon Bodies

    • Adding a SkyBox

    • Adding checkpoints and resetting the car

    • Using the Preloader class

    • Adding SFX

    • Test your Knowledge

  6. 06
    • Limiting the GUI to the corners and the centre

    • Adding onclick events

    • Controlling the width and height for different screens

  7. 07
    • What have you learned?

    • More fun with THREE.js and CANNON.js