Course curriculum

  1. 01
    • Introduction and First Code File

    • Drawing and Positions

    • Movement and Time

    • Clean Up the Code

  2. 02
    • Bouncing the Ball

    • Circle Draw Details

    • Ball 2D Motion, Paddle

    • Ball Reset and Collision

    • Paddle AI And Scoring

  3. 03
    • Ball Control & Winning

    • Mouse Click, Draw Net

    • Bonus Lecture Join HomeTeamGameDev.com