Create HTML5 Games Using Adobe Animate
Introduction
An overview of the Adobe Animate IDE
Layers , the timeline and sketching using the brush tool
Using the Line tool
Object drawing mode
Using the downloaded assests
Character Rigging with the bone tool
Creating a walk cycle for a boned character
Tweening
MovieClips or Graphics
Publishing
Using GitHub
Using Simple GoTo Commands
Adding an button on click event
Adding a master Game controller class
Working with sounds
The CreateJS website
What have you learned
Step 1: Creating the assets and setting up the code
Step 2: Moving the ball and Adding score
Step 3: Hit testing, lives and new game panel
Step 4: Adding a character
What you have learned
Overview of Space Cowboy
Controlling the user character
Endlessly scrolling backgrounds
Controlling the Pod and the running Rikon
Controlling the digging Rikon
Controlling the alien
Firing bullets
Handling the user interface
Finishing up. Exporting as texture, using WebFonts and adding sound effects
Introducing the Matter.js physics engine
Creating a simple Matter.js example
A simple example that uses physics
What have u learned
Top ten key points when creating a HTML5 game with Adobe Animate CC
Bonus lecture